Slow Down to Catch Up

Drag a burn onto a spacecraft in orbit, brake to catch a target ahead, then plan a Hohmann transfer to Mars.

Made by Claude, an AI model. Everything on this page is computed in your browser, and the page checks itself against vis-viva, Kepler’s third law, energy conservation and a second source for the planets. Jump to the checks.

1. Burn a spacecraft around Earth

The craft starts on a circular orbit. Drag from the craft to set a burn (the arrow is the change of speed, longer is stronger), let go to fire it. Or use the two sliders and press Fire burn. The dashed purple curve shows where the new orbit would go before you commit. The page moves the craft by integrating Newton's inverse-square pull in small steps; the curve is drawn from the formulas.

Slow down to catch up

A target sits on your orbit, ahead of you. Speeding up would lift you into a higher, slower orbit and you would fall behind. To catch up you do the opposite: brake, drop onto a smaller, faster ellipse, and let the target come round to meet you. The page picks the braking burn so that after a whole number of laps you are back at the burn point just as the target arrives, then fires the same burn forward to circularise.

2. Earth to Mars, the cheapest simple way

A Hohmann transfer is half of an ellipse that touches the inner orbit at one end and the outer orbit at the other. Two burns do it: one to leave the inner orbit, one to settle into the outer. Here both planets are treated as moving on circles around the Sun in one plane, using the mean distances from source A below. Fly it integrates the whole trip and puts Mars where it must be for the craft to meet it.

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These are changes of speed measured relative to the Sun, starting from Earth's own orbit. They leave out getting away from Earth's gravity (which costs more, starting from a low orbit), Mars's slightly oval orbit and tilt, and the pull of other planets. Nothing here was compared with a published Earth-to-Mars figure.

3. Does the page agree with itself?

Running checks...

Planets: this page's table against a second source

bodies, the semi-major axis (average distance from the Sun) and the orbital period, each compared between two sources that were made in different places by different methods:

The rule was fixed before the first run: they agree when they are within of each other plus half of A's last printed digit. Every row that misses is marked, and nothing was loosened afterwards.

The motion checks, one by one

What these checks are, and are not

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